From server console :
* command :
c_chicken [ # id | "name" | @ "team" ]
examples :
c_chicken @ CT (this will make all CT as chicken)
c_chicken (this will make all players as chicken)
* cvars :
c_glow < 0 | 1 >
sets whether chickens glow ; default = 1
c_gravity < number >
sets chickens gravity ; default = 50
c_health < number >
sets chickens initial health ; default = 250
c_maxspeed < number >
sets chickens maxspeed, 0 to get max maxspeed ; default = 240
c_bomb < 0 | 1 >
sets whether chickens can plant the bomb
c_egg <0 | 1 >
sets whether chickens can drop their he grenade
c_alive
keeps number of alive chickens
c_chickens
keeps number of chickenized players