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官方给的CS:S的server.cfg文件

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发表于 2005-1-4 22:18:06 | 显示全部楼层 |阅读模式 来自 福建龙岩
ftp://cod:vivids@213.132.175.152/server.cfg
内容如下:

// Use this file to configure your SOURCE DEDICATED server.
// This config file is executed everytime the server changes levels.
// This file is made by -=ViViD=- Racquel, you can visit us @ www.vividclan.com


// *********** SERVER & PASSWORD INFO ***************
// Change it to 1 if you want a LAN only Server
sv_lan 0
// contact & geo 0=US East coast, 1=US West coast, 2= South America, 3=Europe, 4=Asia, 5=Australia, 6=Middle East, 7=Africa and 255=world.
// Change the number to the region you live in!!!
sv_region 3
// Give your server a name here
hostname Put your Server Name here"
// Rcon password is used to give your server orders by using console, so think of a good password
rcon_password "Putyourrconpasswordhere"
// If you want your server to be private, fill in a password and delete the // in front of sv_password
// sv_password "Putyourprivatepasswordhere"


// *********** GAME SETTINGS, YOU CAN CHANGE THESE THE WAY YOU LIKE IT ***************
// Sets the amount of minutes players are able to buy
mp_buytime 1
// Sets the amount of starting money, max=16000
mp_startmoney 8000
// Sets the amount of secs before C4 explodes
mp_c4timer 35
// 1 enables flashlight, 0 disables it
mp_flashlight 1
// 1 enables hearing footsteps, 0 disables it
mp_footsteps 1
// 1 enables falling damage, 0 disables it
mp_falldamage 1
// Sets the number of hostages a player can kill before they are booted from the server. 0 is disabled
mp_hostagepenalty 0

// TIME, WIN & ROUND SETTINGS
// Timelimit is how many minutes for a map.
mp_timelimit 45
// When a team reaches this amount of wins (before the timelimit or the roundlimit is
// reached), it has won the map. 0=disabled
mp_winlimit 14
// When two teams finish playing this amount of rounds (before the timelimit or the
// winlimit is reached) the map ends. 0=disabled
mp_maxrounds 21
// Round time, in minutes. After this amount of minutes has passed,
// a scenario win is awarded. Min 1, Max 9
mp_roundtime 3
// Sets the seconds before players can move in the beginning of a round
mp_freezetime 4

// TEAMBALANCING
// Toggles the forcing of clients to join teams to make it balanced. 1=on and 0=off
mp_autoteambalance 1
// Sets the maximum number of players that one team can have more than the
// other team. Use a setting of '0' to completely disable the team limiting.
mp_limitteams 1

// FF & TEAMKILL & IDLE
// Toggles friendly fire 1=on and 0=off
mp_friendlyfire 0
// Toggles the forcing of a player to sit out the next round if he
// has just killed a teammate. 1=on and 0=off
mp_tkpunish 1
// Kick idle/team-killing players. 1=on and 0=off
mp_autokick 1
// Kick players who team-kill within this many seconds of a round restart.
mp_spawnprotectiontime 10
// After this many seconds without a message from a client, the client is dropped
sv_timeout 40

// SPECTATORS
// Restricts spectator modes for dead players. 1=on and 0=off
mp_forcecamera 1
// toggles whether the server allows spectator mode or not. 1=on and 0=off
mp_allowspectators 1
// fade a player's screen to black when he dies. 1=on and 0=off
mp_fadetoblack 0


// ************ IF YOU HAVE LAG ISSUES YOU CAN CHANGE THESE SETTINGS, IF YOU KNOW WHAT YOU ARE DOING  *****************
// SET RATES
// Max bandwidth rate allowed on server, 0=unlimited, max=20000
sv_maxrate 8000
// Min bandwidth rate allowed on server, 0=unlimited, 4000=good to keep dialup gamers off the server
sv_minrate 1000
// Maximum updates per second that the server will allow, increasing this will take more cpu power, 100 is max
sv_maxupdaterate 30
// Frame rate limiter, higher then 100 not needed, unless shots are not registered well
fps_max 100

// DOWNLOAD
// Allow clients to download files
sv_allowdownload 1
// Allow clients to upload customizations files
sv_allowupload 1


// *********** IF YOU KNOW WHAT YOU ARE DOING YOU CAN CHANGE THESE SETTINGS AS WELL *************
// SERVER LOGGING
log 1
mp_logfile 1
mp_logecho 0
// Specifies a logging level 0 to 15. Using 15 is max logging
log_level 0

// VOICE disabled, if you want VOICE enabled then change 0 into 1
sv_voiceenable 0

// CHEATS & autoaim off
sv_cheats 0
// disable clients' ability to pause the server
sv_pausable 0

// OTHER SETTINGS
// amount of seconds players can chat after the game is over
mp_chattime 10
// if not 0 then game will restart in the specified number of seconds
mp_restartgame 0

:43:
发表于 2005-1-5 12:06:46 | 显示全部楼层 来自 湖南衡阳
这个服务器脚本可以运行在No-Steam服务器上嘛?
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 楼主| 发表于 2005-1-5 16:45:59 | 显示全部楼层 来自 福建龙岩
server.cfg是不分steam还是non-steam的。 :43:
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发表于 2005-1-5 23:33:35 | 显示全部楼层 来自 天津
3q3q..
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发表于 2005-1-12 00:55:45 | 显示全部楼层 来自 宁夏银川
made by ViViD?

是官方论坛的版主?
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 楼主| 发表于 2005-1-12 09:00:04 | 显示全部楼层 来自 福建龙岩
Post by ViVa
made by ViViD?

是官方论坛的版主?

这个我没注意,反正贴过来大家一起学习下。 :14:
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